Edge Patch Notes (15 June 2017)

Edge Patch Notes: June 15, ~10PM


 * Fix a bug that caused random stuck passengers related to position caching/updating
 * Fix a bug that prevented demolishing coneveyors

Edge Patch Notes: June 15, 6:41PM

Baggage System Overhaul The luggage systems have been revamped from the ground up, and are now designed to give you more choices while also presenting a bit more of a challenge in terms of design and layout. We have not done final balancing the these systems yet (prices, etc) in order to make trying the new systems easier for you. Notable aspects of the new updated systems:
 * Conveyors now must be direct object-to-object links, without intersecting other segments
 * Special 'Hub' objects must be used for interconnectivity between more than two objects
 * Hubs come in 4-port and 8-port varieties in this update
 * Outdoor routing stations are now called 'Depots'
 * Aircraft Gates must be assigned to one or more 'Baggage Depots'; this controls where luggage gets sent for flights at that gate
 * Multiple hubs may be interconnected; a hub interconnection is a 2-way connection (despite the visual arrows/colors implying otherwise)
 * Baggage system performance substantially improved; note that individual baggage is also not currently being displayed''

Queueing Improvements The passenger queueing systems have been updated and though they function quite similar to before, they contain several improvements, bug-fixes, gameplay/behavioral improvements, as well as performance improvements. These include substantially faster through-queue movement, passengers always going through queues even when there's no line, more consistent timings, and several other updates & improvements.

Numerous smaller misc. improvements, bug fixes, and UI adjustments

NOTE -- This update is NOT backwards compatible with existing saves from prior versions!