Patch Notes (18 March 2017)


 * Minor optimizations to: pathfinding, agent behavior selection, and other misc. components
 * Fixed a crash when walls appear under a passenger's pathfinding target
 * Fixed Garbage Bin being used before it is built
 * Fixed a bug that would cause hidden objects at bottom left of map when saving with the object placement indicator active
 * Fixed a bug causing Supply Trucks to get stuck or drop off duplicate piles
 * Fixed a bug when destroying queues that resulted in passengers getting stuck
 * Fixed a bug causing Vehicles to not properly pathfind through traffic