Experimental Patch Notes (30 June 2017)

Experimental Patch Notes: June 30, ~0:09
 * Hotfix deployed June 30 @ ~0:09 to resolve issue with stuck aircraft/double-reserves
 * Includes Edge thru June 28 -- log copied over, see below
 * Makes the 'Flight Scheduler' notification icon more obvious
 * Adds a 'Important Zone Problems' notification/alert icon to the Zones UI button (missing deliveries zone, zone full, etc)
 * Fixes a bug that allowed objects to be placed on top of queues
 * Fixes a bug that prevented graphs from updating properly when game was paused
 * Updates the capacity/demand graph, now incorporates arriving passenger demand (leaving airport) & ignores unscheduled flights
 * Fixed a bug that could occur when loading a save with a recently-spawned aircraft on final
 * Fixed an issue that caused staff task priorities to not always be observed
 * UI fixes: MFS, P&L categories, illuminated underground objects