Patch Notes (11 March 2017)

Another night of hard work and bug crunching, the team is working day and night alongside the community to make the SimAirport is as great as we can make it. A few hiccups here and there, but we are dedicated towards our goal of bringing everyone a stable game that is fun to play.

Patch notes:


 * Fixed autosave dialog not disappearing
 * Fixed subset of stuck passengers when destroying objects
 * Fixed bug with build/terrain validation errors not live-updating
 * Fixed baggage animation path on Baggage Carousel when vertically orientated
 * Underground shadow now covers the entire map (Large/XL)
 * Arriving Passengers are now much less likely to immediately need Restroom
 * Can now cancel individual flight contracts from flight schedule UI
 * Newly accepted flights are only scheduled for Tomorrow and forward
 * Schedule changes now effect Tomorrow
 * Top money display now always fits; turns red when negative
 * Start from scratch money amount increased to $1M
 * Fees are now being charged when airline terminates an offer
 * Minor Flight Scheduler UI improvements