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The Experimental Patch Notes below are taken from this forum thread of the game's forums.

The Experimental Patch Notes below are taken from this forum thread of the game's forums.

Experimental Patch Notes: June 30, ~0:09

  • Hotfix deployed June 30 @ ~0:09 to resolve issue with stuck aircraft/double-reserves
  • Includes Edge thru June 28 -- log copied over, see below
  • Makes the 'Flight Scheduler' notification icon more obvious
  • Adds a 'Important Zone Problems' notification/alert icon to the Zones UI button (missing deliveries zone, zone full, etc)
  • Fixes a bug that allowed objects to be placed on top of queues
  • Fixes a bug that prevented graphs from updating properly when game was paused
  • Updates the capacity/demand graph, now incorporates arriving passenger demand (leaving airport) & ignores unscheduled flights
  • Fixed a bug that could occur when loading a save with a recently-spawned aircraft on final
  • Fixed an issue that caused staff task priorities to not always be observed
  • UI fixes: MFS, P&L categories, illuminated underground objects
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