The Patch Notes below are taken from this forum thread of the game's forums.
- Minor optimizations to: pathfinding, agent behavior selection, and other misc. components
- Fixed a crash when walls appear under a passenger's pathfinding target
- Fixed Garbage Bin being used before it is built
- Fixed a bug that would cause hidden objects at bottom left of map when saving with the object placement indicator active
- Fixed a bug causing Supply Trucks to get stuck or drop off duplicate piles
- Fixed a bug when destroying queues that resulted in passengers getting stuck
- Fixed a bug causing Vehicles to not properly pathfind through traffic